﻿//////////////////////////////////////////////////////////////////////////////
//
// Copyright © 1998-2024 Glodon Company Limited.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the “Software”),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//////////////////////////////////////////////////////////////////////////////
#pragma once
#include "ICloneBehavior.h"
#include "ISerializationBehavior.h"
#include "IUnserializationBehavior.h"
#include "OwnerPtr.h"

namespace gcmp
{
    class IExternalObject;
}

// 墙体自定义序列化所需类
namespace Sample
{
    class WallObjectCloneBehavior : public gcmp::ICloneBehavior
    {
    public:
        static WallObjectCloneBehavior * Get(const gcmp::IDbObject * pObject);

        virtual ~WallObjectCloneBehavior(void) {}

    public:
        virtual gcmp::OwnerPtr<gcmp::IDbObject> CloneObject() override;

    private:
        void SetDbObject(const gcmp::IDbObject * pObject);

        const gcmp::IDbObject * m_pObject;
    };

    class WallObjectSerializationBehavior : public gcmp::ISerializationBehavior
    {
    public:
        static gcmp::ISerializationBehavior * Get(const gcmp::IDbObject * pObject);

        virtual ~WallObjectSerializationBehavior(void) {}

    public:
        virtual void Serialize(std::vector<char> & bytes) override;

    private:
        void SetDbObject(const gcmp::IDbObject * pIObject);
        const gcmp::IDbObject * m_pObject;
    };

    class WallObjectUnserializationBehavior : public gcmp::IUnserializationBehavior
    {
    public:
        static WallObjectUnserializationBehavior * Get()
        {
            static WallObjectUnserializationBehavior s_instance;
            return &s_instance;
        };

        virtual ~WallObjectUnserializationBehavior(void) {}

        virtual bool ConstructObject(const std::vector<char> & bytes, gcmp::OwnerPtr<gcmp::IDbObject> & opIDbObject) override;
    };
}